a Classic profile, in which you'll have classic courts, a classic scoreboard, classic jerseys, etc). It can also keep mod profiles that remember which mods you want enabled for each profile (e.g. It also detects if a mod you're about to enable will conflict with another enabled mod. It automatically keeps backups of your original files and restores them when you disable the mod. JSGME will detect the mods in that folder on start-up, and allow you to enable any of them. (not my work) Hello guys, I bring you (for the ones that don´t know it yet) a mod enabler program that works with almost all games. You install it to the game's installation directory, and put any new mod you want to try in a subfolder within a Mods folder. Jsgme (Mod enabler) - Mod Manager for Games Here is the mod manager that a few guys in HistorX to manage their mods inside the sim. JSGME, or Generic Mod Enabler, is a mod manager that works with any game. If you want to start using a Mod Manager (eg: 'JSGME') but dont feel like spending the next 18 months of your life moving every single mod one-by-one into the proper subfolder path by hand, these utilities will quickly do the job for you. Exactly the same things apply.Ī common issue modders creating (and users using) Total Conversions encounter, is the inability to keep the original game and the total conversion installed without having to copy the entire game folder to another place, or keeping manual backups of any files the mod replaces.Īnother common issue for users, is downloading a mod and installing it, only to find out they didn't like it, but not having kept a backup, they have to dig up their original disc to find the original file, or download another mod. DISCLAIMER: This was copied verbatim from the post I did last year for NBA 2K12.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |